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Nmm reset archive invalidation
Nmm reset archive invalidation










However, there are mods with more than 100 options and repacking them is tedious. The mods in your OBMM, do they not work with NMM? (in example Robert male body replacer)Īll mods, even heavily scripted mods, work with NMM if you repack them. I know that some mods are causing trouble with NMM, so it is really good to know. Thank you very much for your tips! I never knew that Wrye Bash, OBMM, and NMM could work together. PredCaliber wrote:What a coincidence! haha! I was just looking into the new Oblivion Reloaded that was reloaded 2 days ago I'm uploading screenshots on my mod lists in NMM so you can have a clue that is not impossible to make pretty much everything work. both are fully compatible with Nexus Mod manager.

nmm reset archive invalidation

If you stay away from those two mods, everything will go smoothly.Īnother tip that I can give you is the following, don't be afraid to use Wyre Bash or OBMM. * Unique Landscapes (This mod is broken, it causes horrible land glitches with a heavily modded oblivion and in each modified landscape low fps, aside from that it requires more than 20 or 30 compatibility patches depending on the mods that you have, it's nuts) * RAEVWD: Which aside from not being necesary puts a heavy load on your system, I had fps dropped to 45 even in my system (4,4 GHz processor and SSD doesn't seem to be enough, it's ridiculous) The problem you mentioned with heavy fps drops by using the culveyhouse modding tutorial is caused because of 2 mods that are completely broken:

nmm reset archive invalidation

The Project change of name, it is called Oblivion Reloaded and you can check it here: However, the OBGE v4 is good enough to make the game absolutely amazing even without ENB. Your wish came true, now OBGE is compatible with ENB.












Nmm reset archive invalidation